#include "Line.h"

std::vector<GPoint2D> CLine::GetListPoint ()
{
	return m_list_point;
}

char CLine::GetType ()
{
	return m_type;
}

void CLine::SetType (char type)
{
	m_type = type;
}

void CLine::PushBack (GPoint2D point)
{
	m_list_point.push_back (point);
}

void CLine::PopBack ()
{
	m_list_point.pop_back ();
}